LAB

The Lab

university projects | creative space

2020

Escape from tarkov

UI Redesign concept

I am currently writing a seminar paper in usability design at the university on the user interface in Escape From Tarkov. My goal is to analyze and solve problems that occur during the game.

This is an ongoing project. The finished work or presentation will be updated when the work is done.

2018

Wald

Game Design Concept

Wald is a game concept that we made in the second semester. My tasks were the target audience and personas, market analysis and marketing in general.

Wald‘s main focus lays on collecting shrooms and learn the most important things about them, so you clearly play the role of an achiever. Collecting every single shroom the game can offer, find out about every bonus or easter egg or handle every sidequest.

2018

Tinella

Artwork

The Tinella shooting together with Broboters was a social project to raise awareness about air pollution. I helped with the shooting and created the artwork. Through the edited section of the water in connection with the photo of Tinella, I created a strong contrast between 3D and 2D.

UX/UI Design Portfolio

Stefan Bergmann © All rights reserved

hello@stefan-bergmann.com

Portfolio

Resume

Hello !

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